Wicked Problems
“The two of you against the Craftwork world and all the gods that are left, and monsters older than suns.” She closed her eyes, breathed. “I guess we have to start somewhere.”
Eighth book both chronologically and in publication order, direct sequel to Dead Country, and the second of the capstone quartet ‘Craft Wars’.
This is a globe-trotting, mile a minute, apocalyptic Avengers Infinity Wars meets Mission Impossible with (almost) all your favourite characters colliding. Featuring squid saints, serpents of many sizes, space spiders, sentient fire, sword fights at the opera, spies in the catacombs, sexual tension, aaand I’m running out of s words other than SPOILERS.
But damn, this is good. My new favourite.
Hidden Schools articles about Wicked Problems
Throughout Wicked Problems, we meet strange bland men, shells for brutal metal weapons. But what exactly are they, and who controls them?
How are the Grimwalds involved with the skazzerai - and what do they know about the end of the world? This is everything you need to know after Wicked Problems.
Wicked Problems has so many characters meeting up, hooking up, fighting (...up?) that we need an update to the character connections post - so here's even more ways characters know each other.
Priest Abelard, vampirate Raz, and gargoyle Shale are unlikely friends who become entwined in the Kos conspiracy of Three Parts Dead. But what's next for them? How will their characters continue to grow in the Craft Wars series?
Something is wrong with Tara Abernathy’s timeline… but is it a purposeful point, or author error? I’m still not sure, but let’s take a look at the problem and *theorise*.
This is one of those way-too-deep-dives about something that is ultimately probably a typo rather than a grand conspiracy, so if that’s your jam then strap in.
Vampires are creatures of Craft, and we get to know one - Raz Pelham - early on in the series. Yet, something doesn’t add up; despite how commonplace we’re told they are, we rarely see vampires in the rest of the books. But something tells me we’re going to see more soon…
It’s a truth universally acknowledged, that the order of books in the Craft Sequence is confusing. The author himself has said as much.
But have no fear, intrepid reader – we have pulled together NINE different reading orders for you to choose from.
With 44 POV characters across 8 books, who has the most narrative page-time in the Craft Sequence so far? Who are the ‘main’ characters, and what does that mean for the story?
A year ago we predicted what might happen in Dead Country - how accurate were we? And what else do we predict for Wicked Problems and the Craft Wars series?
I’ve read WICKED PROBLEMS and it’s everything I want and more. I also livetweeted it, and to save you the hassle of scrolling through 100+ tweets everything is collated here for your ease and enjoyment. No spoilers, lots of [REDACTED].
Third in the skazzerai series. Tara has learnt a lot about the demonic space spiders en route to the Craft world, but it isn’t until the end of Dead Country that she finds out their connection to her old nemesis Alexander Denovo - and what he did in the desert.
Alexander Denovo looms large over the Craft Sequence despite his early death. As his influence comes back in the Craft Wars trilogy, we ask: who is he, and what does he want?
A magical storm showing every possible future now only shows one: the end of the world. What did Tara and Dawn see in the edge storm? What does that mean for the rest of the Craft Wars trilogy?
Tara Abernathy is the main character of the CRAFT WARS trilogy, and a major protagonist of the CRAFT SEQUENCE series. But who is she? How does she develop over the series so far? This introduction to Tara Abernathy starts our new character deep dive series - check it out.
Summary of Wicked Problems
Gods and lawyers battle for the soul of the world in the action-packed second volume of Max Gladstone's Craft Wars, an epic fantasy like no other.
A deadly force has been unleashed into the world. With apocalypse on the horizon, a girl and a god have joined in order to turn back the coming end. Young, brash, and desperate, they are willing to destroy anything and everything that stands between them and their goals. The structures of the Craft are theirs to overturn, with billions of lives in the balance. And it is all Tara Abernathy’s fault.
The battle for the world of the Craft is heating up. A dead god will rise. A mountain will fall. Ancient fire will be stolen. And while Tara races to stop Dawn’s plans, the end draws ever closer, skittering across the stars to swallow the world. The Craft Wars enter their second stage in Wicked Problems.
Billionaire. Nightmare artist. Philanthropist. Eberhardt Jax wants to make his mark on the world. It’s clear he’s integral to the overarching plot of the Craft Wars quartet, linked to the skazzerai, the gray men, and the end of the world.
But who exactly is he? And what does he really want?